July 29, 2014
To Clash is Divine
In celebration of our first year (ManilaSpeak) anniversary, I am going to feature a mobile game application that coincidentally, I celebrate my first anniversary of playing. For many months now my girlfriend and my friends have noticed me playing this game called “Clash of Clans” when I’m waiting, walking, sitting down, eating lunch, etc.
It’s kind of crazy but it’s true. I just can’t let go of this game. It has enchanted me to stay online, constantly monitoring my progress. The time consumed is only rivaled with my constant monitoring of my email and Facebook put together.
What is Clash of Clans?
Clash of Clans was introduced to the mobile application market in 2012 as a Massively Multiplayer Online or MMO strategy video game. It was developed and published by Supercell, a video game company based in Helsinki, Finland. Some even believe it to be the savior of Finland’s tech scene, especially since the acquisition of Nokia by Microsoft.
Initially, the game was released for the (iPhone, iPad, iTouch) iOS platform on August 2, 2012. For the Android operating system, it was soft-launched in Canada and in Finland on September 30, 2013. In October 7, 2013, it became available for the Google Play app store.
How do you play it?
Like I said earlier, it’s a multiplayer game. That means you build on a lot of players who, in turn, nurture the growth of a community. You get to train troops and attack other players to loot gold and elixir that can be used to build and upgrade your defenses since other players get to attack you also when you’re offline. The game also features a single player campaign where the player must attack a series of progressively more heavily fortified goblin villages in order to get loot and stars.
What are the Troops in the Game?
Troops are divided into Tier 1, Tier 2, Tier 3, Dark Elixir Troops, and Heroes.
- Tier #1 – Barbarians, Archers, and Goblins.
- Tier #2 – Giants, Wall Breakers (skeletons that carry bombs), Balloons (Wall Breakers in hot air balloons that drop bombs), and Wizards.
- Tier #3 – Dragons, Healers, and P.E.K.K.A.s (heavily armored sword wielding mechas).
- Dark Elixir Troops – Golems, Hog Riders, Minions (flying imps), Valkyries, and Witches.
- Heroes – Barbarian King and Archer Queen. Heroes are immortal and can only be trained once. They are summoned through an altar rather than being trained in the barracks, which is typically used to train all other troops in the game.
Buildings in the Game
To earn and store gold and elixir, players must build and upgrade gold mines, gold storage, elixir collectors, and elixir storage respectively.
Example of a Base and its buildings
Elixir is used to train new troops, to carry out research in the laboratory to upgrade troops, and to build certain buildings.
Gold is used to build defensive buildings and to upgrade the town hall, which allows access to more buildings and higher levels for existing buildings.
There also a number of buildings available to the player to defend their community, including cannons, mortars, bombs, archer towers, and wizard towers. Players can also build walls which can be upgraded as they increase in level.
Ahhh, Clan Wars
I believe clan wars is a major component of the game play in Clash of Clans sinceopposing clans get to face off against each other.
Clan leaders and co-leaders are the only ones who can begin this against other clans. Each clan is then given one “preparation day” and one “war day.”
When a player attacks a member of the opposing clan, they receive stars based on the amount of destruction they cause to the opponent’s community. Each player is limited to two attacks per war. The team with the most stars at the end of the war day is declared victorious, with players receiving experience, medals, and, of course, loot!
Gems or Magic Beans!
Aside from gold and elixir, the game also uses gems. My clan mates and I call it Magic Jelly Beans: the ultimate currency. It can increase the growth of anything and everything in your base.
You can acquire gems after being awarded for reaching certain milestones and completing certain achievements. Also, it is the main way by purchasing them using real world money.
The great thing about of buying these beauties is that can be used to speed up every aspect of the game―from construction time, to troop training, to lab research. They can also be used to purchase more gold and elixir.
To date, the game has been very successful for Supercell. As of April 2013, Supercell had only two games on the App Store: Clash of Clans and Hay Day. Both grossed $279 million.
Daily revenue was at $2.4 million, with 8.5 million daily players. Forbes projected a revenue of between $800 million and $1 billion by the end of 2013. They ultimately earned $892 million , compared to $101 million in 2012.
Clash of Clans became App Store’s top 5 download between December 2012 and May 2013. Its success has been described as helping to usher in a new era in conjoint gaming on mobile devices.
In 2013, Clash of Clans was the third highest game in revenue generated on the App Store and Google Play.
It’s Crazy Addicting
I have to admit that at first, I thought this Finland-based game was a little lame and boring. But when I got serious with it, it started to consume me.
The game’s challenging slow growth, strategic feel, and sense of community is the perfect combination of factors that has made millions of people play this game.
I suggest you try it. Trust me. It’s something you may regret doing, but in the end, it’s so worth it!
Keep on clashing, clashers!
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6 Comments on “To Clash is Divine”
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Penelope says September 25, 2014 at 7:27 am
Then after being remarried again for a year, the cabin burns down,
destroying everything. Playing games is not only for youngsters, it’s also
for the youthful generation. On top of this shock, I find out
we now have a baby coming soon.
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To Clash is Divine
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